[dilemma]
name=DisputedIsland
guiname=Disputed Island
description=Our country and the republic of Avalon have contesting claims to a sparsely populated island. While our fishermen encourage us to annex the island and the surrounding waters, the Avalonian government points out that the inhabitants are divided on the issue, and requests a treaty to divide the island.

[influences]
0 = _random_,0,0.2
1 = MilitaryStrength,0+(1.0*x)

[option0]
Name = Garrison island
Description = First come, first serve. By deploying soldiers and ships to the island, we do not only provide security, but also basic services to the citizens. This will improve the local economy, and impress our patriots.
OnImplement = CreateGrudge(Island annexed,DisputedIsland,Liberal,-0.1,0.9f);CreateGrudge(Island annexed,DisputedIsland,Patriot,0.2,0.9f);CreateGrudge(Island annexed,DisputedIsland,Farmers,0.1,0.9f);CreateGrudge(Island annexed,DisputedIsland,ForeignRelations,-0.15,0.9f);CreateGrudge(Island annexed,DisputedIsland,GDP,0.03,0.9f);CreateGrudge(Island annexed,DisputedIsland,MilitaryStrength,-0.15,0.9f);PlaySound(d3_army_march.ogg);

[option1]
Name = Sign border treaty
Description = Our claim is no more legitimate than theirs. In a world of unrest, we should resolve conflicts, instead of escalating them. Good relations with our neighbours matter more than a few fishermen.
OnImplement = CreateGrudge(Border treaty,DisputedIsland,Liberal,0.1,0.9f);CreateGrudge(Border treaty,DisputedIsland,Patriot,-0.1,0.9f);CreateGrudge(Border treaty,DisputedIsland,Farmers,-0.1,0.9f);CreateGrudge(Border treaty,DisputedIsland,ForeignRelations,0.1,0.9f);PlaySound(d3_crowd_applause.ogg);